		* EDITING *
Write:
	string:"fileName"		stored as string

read:	(editing)
	string:"fileName"		fed to textBox as string


		* VIEWING *

read:	(editor preview - single line)
	string:"fileName"		shown

read:	(tool tip)
---	(play sound? (stop on rollOut)


		* GAMEPLAY *

read:	(game engine - Execution)
	string:"fileName"		load & play sound effect
